I don't see this as a bad thing for rock band. Actually ths is an evolvment that Rock band 3 kinda started.
I find this game interesting and will have an eye on it. Nice about it is: It will definetely work with the squier! This means more "pro" stuff and another advance on the pro guitar. I can see myself playing both games. After all, I have about 1000 RB DLC that bind me here
But this also means that HMX has to keep pushing pro guitar, meaning advertising the squier, getting DLC for Pro Guitar on the road and so on. Competition in the pro segment is a good thing, its proof that it works.
Rock Band Parties in Berlin Germany:
http://tinyurl.com/bxc8p8r
DLC wishes:
☑ Stevie Wonder
☐ Joe Jackson
☐ Frank Zappa
☐ German rock songs
I'll wait until the game is out (or at least until more info is available) before I judge it. However, I totally agree that the lack of awareness of RB3's pro guitar that's being revealed by all the RockSmith hype is very disheartening. I know HMX's marketing budget must be tight but they really have to find a way to make the existence of pro guitar, and particularly the Squier, at least somewhat common knowledge among gamers and aspiring musicians.
http://www.grenadetree.com/
Rocksmith looks like the kind of game that'd be geared towards people who already have some degree of guitar aptitude as it doesn't seem like their game will be able to track finger placement in real time the same way that RB3 does.
Still, it'd be interesting to see the kind of tech they use to allow you to play the game with any electric guitar.
http://yoshifreak.deviantart.com/
I'd say 5-button guitars prepare you pretty well to play Interpol...hold down one fret play it 300 times, switch to another fret playing it 200 times, switch back. Possibly the worst demo video ever, especially if they were trying to demonstrate how the difficulty adjusts (and it seems they were with the 100% complete business).
See, on the other hand, I would say HMX had the obvious idea of including a real guitar (along with other real instruments) and took the idea a step farther by creating a real guitar with the technology to sense your hand position and used MIDI to interface so that the tech works flawlessly as part of a game (e.g., you can keep your eye on the screen if your hand position is off and fix it without having to look back and forth between the guitar and screen, it sense the actual frets so your hand position has to be correct, and senses all of this fast enough to display in almost real-time).
I'd say Rocksmith is the obvious thing... make a teaching tool of scrolling tabs that doesn't require special equipment and use what will probably be a super loosey goosey scoring system that they hope is just motivating enough that people won't complain about it until they've sold a bunch of copies.
Look, the game could be fun. Who knows. It hardly matters though. The game will sell because it will be open for all of those people who bought guitars that collect dust and who think a "fun game" might re-inspire them to learn. But there is no doubt in my mind that it won't be 1/4 of the fun that RB3's system is and it won't have nearly the replay value (45 songs and I highly doubt regular DLC, not to mention bass charts or any of the other instruments/vocals).
The uphill battle HMX was always going to have to climb was selling very expensive peripherals to get into pro guitar. What does suck though, is that so many people out there just have absolutely no idea that HMX has pro modes and that includes a pretty decent guitar with some pretty awesome tech. Just makes me wonder if the problem with sales is less about people knowing about RB3 and not caring or if it is more about people just really not knowing.
Brian
"There are people who will say that they knew me so well I may not go to heaven, but I hope you go to hell." - Adam Duritz
Lionel Richie - "Running with the Night"
Camel - "Lady Fantasy"
Type O Negative, Bad Brains, Madonna
More:
Dire Straits, Interpol, The Strokes
I'm glad someone pointed this out- some game journalism sites are ****ing scum
http://is.gd/8TLBmfThe game will feature tracks from The Rolling Stones, David Bowie, Interpol and Nirvana among others. Ubisoft is demoing the game this weekend at the South by Southwest festival. It will be playable at La Zona Rosa in Austin, Texas on Thursday, March 17 to Saturday, March 19 from 1-4 p.m.
Should be hearing impressions soon then.
Last edited by toymachineSH; 03-16-2011 at 05:11 AM.
¯\(°_o)/¯¯\(°_o)/¯¯\(°_o)/¯
http://theherofeed.com
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Guitar Hero 2005-2011
I hope Rocksmith succeeds. The thought of having a game that works with any guitar makes me drool. I look forward to hearing more about this and hope Ubisoft isn't over promising.
The part of the story I like the best is when you get to see people actually playing the game, not just some douchebags talking about it, it is coming out in a few months after all. The concept of this game would be similar to Guitar Hero if Rock Band came first with all instruments and then Guitar Hero came out later with only guitar play. Wait and see, maybe guitarists will like it and Ubisoft will spend tons of money promoting which can only help pro mode for Rock Band 3. At least it doesn't have air drums, 100% of the time that makes my laugh every time.
don't forget FluteSmith, SaxSmith, TambourineSmith, and CowbellSmith. the possibilities are endless!
and when they get around to some artist-exclusive titles, we could be in for a real treat. i can't wait to learn some tasty Johnny Marr riffs when i get my copy of SmithsSmith.