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  1. #2131
    What other games came out with RockSmith?

    RB3 had Smackdown Vs Raw, Fable, and Star Wars: Force Unleashed dropping the exact same day. I remember this well because I had to do some saving up for THAT day.

    RockSmith's numbers are pretty good. Hopefully they can get a sustainable DLC model going.
    "It's much easier to enjoy this game when you don't blindly write off all music from the past 32 years." - SirDavidTLynch

  2. #2132
    Rocksmith came out on the same day as potential game of the year Arkham City. Definitely performing well with the cards stacked against it there.

    Corrected: Thanks Doc
    Last edited by selurevad; 11-07-2011 at 01:02 PM.

  3. #2133
    Quote Originally Posted by selurevad View Post
    Rocksmith came out on the same day as potential game of the year Arkham Asylum. Definitely performing well with the cards stacked against it there.
    I think Asylum had been out for quite a while...

    Arkham City on the other hand was indeed on the same day as Rocksmith.

    Followed 6 days later by Battlefield 3 and then tomorrow is MW3 so its a jam packed few weeks for game releases for sure.

    As good as BF3 is, I have still been switching back and fourth with Rocksmith.

    Seems Rocking and Killing make a great gaming sandwich.
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  4. #2134
    Quote Originally Posted by MegaIronDragonDeth View Post
    I'm not sure if this is correct but from this website it looks like RB3 may have outsold RS on the first two weeks of release for each game. Note RS hasn't been released in Europe or on the computer yet.

    RB3 sales Xbox 360 - http://gamrreview.vgchartz.com/sales...5/rock-band-3/ it says 154,700 sales for Xbox 360 on first two weeks of release.

    Rocksmith sales Xbox 360 - http://gamrreview.vgchartz.com/sales...574/rocksmith/ 110,410 sales for Xbox 360 on first two weeks of release.

    Rock Band 3 PS3 - http://gamrreview.vgchartz.com/sales...4/rock-band-3/ 91,590 sales for PS3 on first two weeks of release.

    Rocksmith PS3 - http://gamrreview.vgchartz.com/sales...573/rocksmith/ 85,490 sales for PS3 on first two weeks of release.


    None of this may be correct, just posting what I found on another website and I'm not making any conclusions on that Rocksmith will overall sell less because they still have to release the Windows version and for other reasons too. Just found this interesting.
    The only meaningful comparison would be; How many people bought RB3 to play Pro Guitar vs Rocksmith. The number of people playing Simon Says with guitar shaped pieces of plastic is irrelevant. (no offense, I have fond memories of being booed off the stage in Tokyo, GH III)

    To determine this you would need to know how many Mad Catz Pro guitar controllers and Fender controllers were sold. I don't have those numbers so I can't make any conclusions, but that would be a meaningful figure.
    Last edited by r1chard3; 11-07-2011 at 12:58 PM. Reason: change wording
    Headliner; don't know why it says Unsigned.

  5. #2135
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    Quote Originally Posted by r1chard3 View Post
    The only meaningful comparison would be; How many people bought RB3 to play Pro Guitar vs Rocksmith. The number of people playing Simon Says with guitar shaped pieces of plastic is irrelevant. (no offense, I have fond memories of being booed off the stage in Tokyo, GH III)

    To determine this you would need to know how many Mad Catz Pro guitar controllers and Fender controllers were sold. I don't have those numbers so I can't make any conclusions, but that would be a meaningful figure.
    Exactly. On that basis I have no doubt that Rocksmith has in its first two week greatly outsold the number of copies of RB3 bought by people whose principle intent was to play pro guitar.

    Though it's a highly imperfect metric, only 57,000 profiles across all platforms have posted scores for pro guitar to the RB3 leaderboards and only 25,000 for pro bass (I tabulated the leaderboard numbers on Saturday and posted them here). My guess is that there's a huge overlap of people who've played both pro guitar and pro bass charts. (The leaderboards only measure play on consoles logged into online accounts--it could be that many times that many have played pro g/b only on offline consoles, but I doubt it).

    Though I haven't actually seen much of it in the media, RS apparently has a strong advertising campaign and their partnership with Guitar Center is genius. It should sell very well through the Christmas shopping season.
    Mike Scott, San Diego, CA, USA (XBL: MikeHellion, PSN: MarcHellion)

  6. #2136
    Quote Originally Posted by mikeyts View Post
    Exactly. On that basis I have no doubt that Rocksmith has in its first two week greatly outsold the number of copies of RB3 bought by people whose principle intent was to play pro guitar.

    Though it's a highly imperfect metric, only 57,000 profiles across all platforms have posted scores for pro guitar to the RB3 leaderboards and only 25,000 for pro bass (I tabulated the leaderboard numbers on Saturday and posted them here). My guess is that there's a huge overlap of people who've played both pro guitar and pro bass charts. (The leaderboards only measure play on consoles logged into online accounts--it could be that many times that many have played pro g/b only on offline consoles, but I doubt it).

    Though I haven't actually seen much of it in the media, RS apparently has a strong advertising campaign and their partnership with Guitar Center is genius. It should sell very well through the Christmas shopping season.
    I've seen RS ads during Adult Swim on the Cartoon Network, and during the Daily Show and Colbert. Pretty typical places to reach a gamer demo. Don't really watch MTV or VH1, don't even know where they would reach a musician demo.
    Headliner; don't know why it says Unsigned.

  7. #2137
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    Quote Originally Posted by r1chard3 View Post
    I've seen RS ads during Adult Swim on the Cartoon Network, and during the Daily Show and Colbert. Pretty typical places to reach a gamer demo. Don't really watch MTV or VH1, don't even know where they would reach a musician demo.
    All I know is that I had lunch last week with a pair of my closest friends (a married couple in their late 50s who do not play video games, though he plays some guitar, very casually) and they'd heard about it; I should have asked them where. It could have been from one of their kids, two sons in their early 20s, a college senior and a first year grad student, both of whom are ardent gamers (I bought them their first console, a Dreamcast ).
    Mike Scott, San Diego, CA, USA (XBL: MikeHellion, PSN: MarcHellion)

  8. #2138
    I was very entusiast when I first knew about RB3 pro mode because I thought it could help me tolearn guitar, but I was not interested at all in a 102 buttons controller, and I have no interest in paying a huge amount of money to buy a bad guitar having a decent one of my own, so I finally gave up to the idea. So for me RS is all I wished RB3 pro mode would have been: Use my own guitar, dinamic dificulty very well implemented for a beginner, a very well thought and intuitive way to present the notes, etc. If they just fix 3 issues (replay song without reload, infinite lives in riff repeater, and select speed in accelerometer), this is just the perfect game to learn guitar.

    That said, if RB4 let me use my own guitar, I will buy it no doubt, since I think RB system donīt work that well to learn, but could be very fun for experienced guitarrists (thatīs what I plan to be after some time with RS ), and the amount of songs you can get right now is amazing (thou I donīt think their current songs would work with the new system).

  9. #2139
    Quote Originally Posted by PaperMario21 View Post
    RB3 Pro mode is far superior, Rocksmith is nice for people starting to learn but for me it's a snooze fest, the songs they chose are really simple, they should have included at least couple tougher songs to balance it a little.
    I mastered majority of the setlist (left out songs I didn't care for - at all).
    See I'm the opposite. The Pro Guitar Warm up songs were pretty hard to completely nail in RB3. With Rocksmith I've so far round that it suits my tastes and skills better. It's one of the things I really wanted RB3 to have some simpler songs that I could play to the fullest. Sure I could play them on easy and medium, but I didn't really feel like I was playing any part of the song. With rocksmith I'm finding the songs still sound pretty good without all the notes, and many of the songs I"ve found that I can master. It also tends to push me to master something more than RB3 did. I do want to return to RB3 at some point and see if I still feel that way. I was done with Pro mode in RB3 fairly quickly. It just seemed like I needed to play it too easy, or it got way more complicated than I could handle.

    After 3 weeks I'm still itching to get home and break out the guitar. That's the best thing I can say about it. I didn't feel the same way about RB3 pro mode after 3 weeks. It just seems like if you are pretty good at guitar, then RB3 is a great way to show off, otherwise, Rocksmith may be a better tool for learning and getting better.

    I love Harmonix and Rock Band, but for me, Rocksmith is winning out.
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  10. #2140
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    Hey dudes and/or ladies guitar related question. I am unable to enjoy playing this game right now because my thin strings (G, B, thin E... ESPECIALLY G which I have always had problems with since I first got this guitar years ago) are not holding tune properly any more, so I probably need new strings? But I've only had these strings for a month and a half or so, I feel like they should last longer, or am I wrong? How often is "normal" for changing them? I've had the guitar for years but until Rocksmith came out it's never been able to hold my interest longer than a few weeks at a time, I always get distracted by something new. Thanks all.


 

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