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  1. #971
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    probably bi-weekly is what I heard
    ¯\(°_o)/¯¯\(°_o)/¯¯\(°_o)/¯

    http://theherofeed.com
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    Guitar Hero 2005-2011

  2. #972
    Road Warrior
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    So I guess what was mentioned about playing with an amp was just so you could hear your own guitar over the lag of the game? But of course my amp will probably have tone all wrong even with a proper tuning. I really don't want to play with headphones as I'd prefer to hear my HT. But many of us use HDMI to connect our HT equipment due to simplicity and quality.

    Good vid Kyle. I liked that the camera was loose because I felt we caught your excitement much more accurately with all the shaking and giddyness.

    PSN: Doom-878
    Squier Player/Pro Drums/Pro Keys
    Thx to Boshes_95 for the AV

    Pls improve guitar pro for RB4. Any guitar, no mute, dynamic difficulty

  3. #973
    Road Warrior
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    Quote Originally Posted by Doc_SoCal View Post
    Wow, that's lame.

    Any calibration options to correct this?

    I have X41's with an optical connection but its for COD and BF, not rocking the house!

    Now, like the Funky One, I am too concerned.
    the problem is, since the game + your HT is acting essentially as an amp, any lag inherent to your hardware (cables, receiver or tv speakers, etc) once the audio signal leaves the game, there's nothing the game can do to correct it. unlike RB, where the sounds are pre-recorded tracks which can be "calibrated" by anticipating what you are going to play and playing it slightly early to account for the lag, this game is producing sound based on your guitar signal and there is no way for it tell ahead of time what you are going to play. HDMI cables themselves aren't slow, but the processing to convert the signal back and forth from a format the HDMI cable can send is, and that's why HDMI (or any other digital format, including optical) is going to have more lag than analog cables, esp. if you have any processing like surround sound enabled. best way to tell if you have lag is to go into RB's drum freestyle mode, which is basically a similar deal, where the game is producing the sounds in reaction to your playing, not a prerecorded track. whatever lag you hear in there, that's the lag you'll get in Rocksmith. i've tried on RB with various processing and cable combinations, and the best i can get is about 30ms of lag. for drums that's unbearable. for guitar it MIGHT be bearable but i won't know til i try it. there's no way for the game or myself to correct that lag short of replacing my receiver though.

  4. #974
    Road Warrior
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    Quote Originally Posted by toymachineSH View Post
    Yeah the timing window is pretty forgiving but still will penalize you if you are way off.

    Also to tnevaker or whatever I confirmed today that "scalable difficulty" is indeed throughout the whole game. If you excel at one song then the next one you play will recognize that you don't need to start from "baby mode"
    really? now THAT is finally some good news regarding this game. might even put me closer to a purchase. now if they could only fix that horrible notation system....

  5. #975
    Road Warrior
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    Jun 2010
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    Quote Originally Posted by Ryder35 View Post
    For lag free audio, surely the best option would be optical direct to your av receiver?
    Any setup where the console goes straight to the speaker would be faster than going through a receiver.

  6. #976
    Quote Originally Posted by Cloud View Post
    The "device to reduce lag" is headphones! Using an external audio device/system (speakers, headphones, etc.) is going to be a gigantic boon. It even has instructions inside the game case to walk you through reducing the lag for maximum enjoyment.
    Ah - I missed the part where the 'mixamp' was for the headphones. I thought the mixamp was a separate thing they included to reduce lag (not a big gamer so never heard of a mixamp before.) Still, disappointing that they are seemingly pushing reviewers towards a setup that eliminates a problem that may be major for many people. Cool that they gave you an Epiphone SG instead of the Les Paul Jr. though!

    My current setup is component video direct to my old-a$$ HDTV that predates HDMI, with optical audio to my home theater receiver. I imagine that I'll probably end up getting the PC version once it comes out so lag won't be an issue at all.....but I can't wait that long, so I'll make do with the PS3 version until then.
    Last edited by Funk-n-stein; 10-13-2011 at 11:46 AM.

  7. #977
    The best thing about Rocksmith DLC is that there won't ever be a week where there's a kick ass song that I want but without a pro-upgrade. (Ohio Players - Fire, I'm looking at you.)

  8. #978
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    Quote Originally Posted by tnevaker View Post
    really? now THAT is finally some good news regarding this game. might even put me closer to a purchase. now if they could only fix that horrible notation system....
    haha well it might "click" for you when you actually play it

    Cheers
    ¯\(°_o)/¯¯\(°_o)/¯¯\(°_o)/¯

    http://theherofeed.com
    --------
    Guitar Hero 2005-2011

  9. #979
    OK its Friday in China, post the rest of the setlist....
    All I am offering is the truth... nothing more...
    Docsrockbandmods.net - We Void Warranties


    Epic Quote Of The Moment:
    Quote Originally Posted by dragoninforcer View Post
    There's heroes and there's legends. Heroes get remembered, but legends never die. Rock on, Harmonix. Rock on.

  10. #980
    Opening Act
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    Mar 2008
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    149
    Quote Originally Posted by Funk-n-stein View Post
    My current setup is component video direct to my old-a$$ HDTV that predates HDMI, with optical audio to my home theater receiver. I imagine that I'll probably end up getting the PC version once it comes out so lag won't be an issue at all.....but I can't wait that long, so I'll make do with the PS3 version until then.
    Component is going to be your absolute best bet for good quality video and lag-free-as-possible audio. Combination HDMI and audio output for your machine will get you best quality video and lag-free-as-possible audio.

    I'd say use an analog connection if possible for your audio and drop the optical connection for the game. Of course, you can always adjust the video for the game to better sync with the audio.

    But of course, unlike RB and GH, the game can't "predict" what you're going to play, so you're always going to have the tiniest bit of lag.
    thegamingvault.com / rpgsite.net / uffsite.net


 

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