RockBand.com

Forums
+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 25
  1. #1
    Unsigned
    Join Date
    Dec 2009
    Location
    Canada
    Posts
    66

    What do you think of Rock Band Blitz?

    Today I woke up, excited, and rushed to the Xbox and downloaded Blitz. I had no Microsoft points and you can't buy exactly 1200 Microsoft Points (the cost of Blitz) so I ended up paying over $21 + tax. I used the remainder for "Gonzo" and now I'm twenty points short of getting another song. Other than this, let me start off with, I personally love Blitz.

    I was a big Rock Band Unplugged fan, and I could gold-star every song in the game on my PSP-1000 at age 11. I brought my PSP wherever I went and I only had Unplugged and MLB 09 The Show so maybe that will explain why I am so good. My performance in Unplugged lead to Tap Tap Revenge, and in minutes, I could get perfect scores on Extreme lol.

    Rock Band Blitz is very fun like Unplugged. But I find that the two games feel very different. Unplugged is about playing short phrases of notes and keeping all instruments playing well. Blitz is more about doing whatever it takes to get a high score, which will include strategic use of power-ups. I find myself very bad at Rock Band Blitz. I can only get 3-4 stars on each song I play. This may be because I'm not used to the game just yet. Because of all my playing of Unplugged, I don't like to switch tracks without playing on them for quite some time. Rock Band Blitz kind of feels weird on the Xbox 360 Controller, I find. I am currently using the "Shoulder" controls, but I'm not used to hitting the Bumpers. I think that Blitz would be much easier on the PS3.
    The "Blitzification" of the small amount of DLC I have took seconds, which quite surprised me. After my songs were "Blitzified", I tried a lot of songs and found Blitz very fun. Blitz is an easy game, but one that is hard to master.
    Blitz also feels very much like an "Arcade Game", and that's what it is. People are forgetting that it is one. It's not a retail game that goes on sale for $60. There is no tour mode, and basically/technically the whole game is "Quickplay". You can't make characters either, and no characters are featured in the game except the random people you see as your charts run through the streets of the fictional "Rock City."

    Overall, it's a great game. I would give it a 7 or 7.5/10. I thought it would be a bit better though, but I'm not too disappointed because I got my track pack. Thank you Harmonix for this lovely, entertaining game.

    Reasons to get Blitz:
    -The soundtrack (if you like it)
    -Exportable track pack to Rock Band 3 (no additional cost or export key required)
    -Achievements/Trophies
    -Fun
    -Love for getting high scores
    -No instruments/Your parents think you play too loud on your plastic drums

    I don't reccommend purchasing Blitz if any three or four of these apply to you.
    -Don't enjoy button-tapping
    -Don't like the Blitz soundtrack (search it up, it may be a bit too "poppy" for your taste)
    -Don't want to spend $15 or 1200 Microsoft Points (on Blitz)
    -Don't really care about getting high-scores
    -Want to play along to music with plastic instruments rather than on a controller
    -You're an Xbox 360 user and you think that your friends will find you pathetic for button-tapping.
    Always keep, to the kids in the street

  2. #2
    Unsigned
    Join Date
    Aug 2011
    Location
    Born in Chicago
    Posts
    70
    I think its interesting, but not fascinating. I mis-post before, ive only had it one day now.
    Frankly, I tried it and its ok. A bit frustrating that I couldnt see my current goals progress from the game screens.

  3. #3
    Unsigned
    Join Date
    Dec 2009
    Location
    Canada
    Posts
    66
    I agree. Other than parts of the game, I was disappointed by Blitz's achievements. You have to have quite a bit of DLC or have exported songs from previous Rock Band games. I have TBRB, RB3, and Blitz on Xbox 360. I have Rock Band, Rock Band Track Pack Vol.1, and Rock Band 2 on my Wii with a few downloaded tracks.
    Always keep, to the kids in the street

  4. #4
    Road Warrior
    Join Date
    Feb 2008
    Posts
    1,477
    I've got a few minor gripes with it (mainly with the sorting system sort of reverting back to more of a RB2 style), but overall it's fun and can get extremely frantic and exciting. First impression is that it feels like a game that the diehard ScoreHero types who play Rock Band and like to explore every little detail about the songs and overdrive paths to get the absolute highest possible score will have an amazing time with this, with all the various ways to play using different power ups and switching between different tracks. Me personally though, I've always been more the type to just focus on hitting as many notes as I can, so this is quite an adjustment for me. Definitely not a bad thing, just different.
    http://www.rockband.com/forums/showthread.php?t=32421
    Seriously, I'm not taking the link out of my sig until we've got Dethklok.

  5. #5
    Road Warrior
    Join Date
    Feb 2008
    Location
    Newfoundland, Canada
    Posts
    1,131
    -It's not a party game
    -It's not a music simulation game

    HOWEVER, it IS a great score game with awesome tunes. The past year I've been getting bored holding plastic guitars or beating on plastic drums, wishing there was a controller equivalent. It's exactly what I wanted gameplay wise. Although it would of been great to have a career mode or to create a band, I'm really happy with my purchase.

    Bottom line: you will be disappointed if you are expecting this to be Rock Band 4, but very happy if you wanted a new way to take advantage of your song library.

  6. #6
    StackOverflowError
    Join Date
    Dec 2007
    Posts
    12,982
    What do I think of Blitz?

    *cough*
    Witt Witt Witt
    Read Dead is a bad video game

  7. #7
    Road Warrior
    Join Date
    Jun 2008
    Location
    Odgen Utah
    Posts
    1,948
    I got it. I am enjoying the game itself.

    I hope for a patch for something for offline mode - I don't care about my score in comparison to others, and I don't care about goals. I just want to figure out the game, unlock power ups, and later on beat my own best old score.

    The regular Rock Band is my game, and this is a nice little diversion. But it is really designed for people that play for many different reasons than I do. Not even hooking up to RB World.

    I would have bought the soundtrack itself for 15, so the game is basically a little extra freebee for me.

    Playing the game is fun, and I don't regret buying it by any means.
    4 singles - 2 I'll get (Queensryche and one Staind).

  8. #8
    I've only had 3 hours or so gametime with Blitz so far, but man, I am hooked. I wish it was the weekend already, so I wouldn't have to go to work! Plus, it's Labor Day weekend, so extra day off for me!

    Plus, on top of it being a really FUN game with a good competitive landscape already established; ie [RB:World, Score Wars], buying the game for $15/1200 MSP gives you a pretty decent 25-song-track-pack.
    Last edited by Burntoutat22; 08-30-2012 at 08:22 AM.
    DLC Wishlist:
    More Atreyu, More Senses Fail, More Silverstein, More Chiodos, More The Devil Wears Prada, More Attack Attack!, More Asking Alexandria

  9. #9
    Road Warrior
    Join Date
    Mar 2010
    Location
    London, UK
    Posts
    3,422
    I've had it for a total of 26 hours, and have clocked up 15 hours of gameplay. I can't put it down! Love it
    SillyStou: What will happen to this place when Rock Band ceases to exist?
    RockBandRocker: We will all migrate to the Dance Central forums. It will be like Moses leading the Israelites out of Egypt.
    Munnchy: Only Flashier, with impeccable dance moves.
    RockBandRocker: With more glitter and glam. We will survive

  10. #10
    It's OK. I'd give it 3 out of 5 stars. My problem with the game is that I don't really feel like I'm achieving anything. It just feels like a high score run and nothing more. With Frequency and Amplitude, you had to get the tracks going nicely, and of course on RB it was about hitting the notes. This even feels like a step behind Audiosurf and Symphony. It's fun for a bit, but not 15 bucks worth of fun. 10 would have been better for what the game is.

    As far as the songs that came with it, had they been released separately, I would have truly only bought 4 out of the 25.

    So all in all, decent, but not amazing by a long shot.


 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts