When I heard That they were making this game, about a year ago, I have been excited ever since. I bought and played the game and I loved every minute of it! I have been a big fan of Harmonix's previous controller based titles like Frequency, Amplitude, and Lego Rock Band (DS) for a long time and was really looking forward to playing their newest addition.
Unfortunately... after a few plays I have several gripes:
1- The Gameplay:I have to say, I like the multiplier cap idea, but I don't like that their is no difficulty. In this game, each song has only one difficulty and the idea is to just get the biggest score. In previous games, if you played a segment correctly, it would disappear, leaving you open to play the other tracks. I like this concept more than the way it is. Also, having only two notes to play from isn't much of a challenge. At least in Amplitude they give you 3.2- Tapping with the control sticks:This get very uncomfortable after a long round of playing. Not to mention, it's hard to keep a combo going when I have to take my thumb off the right stick to press the X button to use a powerup.3-The Coins:Why? Just Why? I could understand if I was using the coins to purchase the powerups for unlimited use. But to pay for each powerup per song goes against the whole point of the game; to get a high score. This brings me to my next point:4-The Facebook App:Integrating Facebook into a game is fine, but making it basically a requirement to use it is kind of wrong. Giving out in-game coins for goals was a dumb idea. Mostly because the Coins system is flawed anywayDon't get me wrong, I LOVE Harmonix and have been a big fan for almost a decade, but their are a LOT of ideas in this game that should have been scrapped. I'm hoping they put out a patch to fix some of these flaws. At least make it so I can Map the buttons to the shoulder buttons instead of the control sticks. PLEASE?!