RockBand.com

Forums

View Poll Results: Is Rock Band Blitz Better Or Worse With A Coin System?

Voters
95. You may not vote on this poll
  • Better

    40 42.11%
  • Undecided

    15 15.79%
  • Worse

    40 42.11%
+ Reply to Thread
Page 3 of 11 FirstFirst 1 2 3 4 5 6 7 8 ... LastLast
Results 21 to 30 of 103
  1. #21
    StackOverflowError
    Join Date
    Dec 2007
    Posts
    12,952
    Also if you are in the "It should be totally removed" camp here you go.

    https://twitter.com/johntdrake/statu...88122128764928
    Witt Witt Witt
    Read Dead is a bad video game

  2. #22
    Opening Act
    Join Date
    Dec 2007
    Location
    Chicago, IL
    Posts
    477
    Quote Originally Posted by MemoDLSG View Post
    "I'd like to get a reward for Score Duels and Goals."
    Now this is valid; I'd say, however, that coins are not needed. You could be rewarded in Blitz Cred and there wouldn't be any problem then.
    Except that once you've unlocked every power-up, there's absolutely no point in gaining cred. It doesn't do anything tangible to gameplay, and there's no leaderboards for it (and if they did implement a leaderboard for it, it would basically just amount to who was able to play the most songs well since you get cred every single time you play a song).

  3. #23
    Opening Act
    Join Date
    Dec 2007
    Location
    Chicago, IL
    Posts
    477
    Quote Originally Posted by Hairy_Cabbage View Post
    even though the votes are tied, you have to remember, that people who fall into the "dont mind if coins were removed since it wouldent affect my game" are more likely to vote for better simply because they can currently play the way they want.
    You can't keep moving the goalposts like that. Not as many people hate the system as you thought. Accept that.

  4. #24
    99% Washed Up
    Join Date
    Aug 2008
    Posts
    30,290
    If Coins stayed even or went higher when I played a song, what's the point of doing Goals? Cred is pointless very quickly, isn't tracked in a leaderboard like RB3 Fans, and can't go down. Goals help with maintaining Coins.
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  5. #25
    Opening Act
    Join Date
    Dec 2007
    Location
    Chicago, IL
    Posts
    477
    Quote Originally Posted by GNFfhqwhgads View Post
    If Coins stayed even or went higher when I played a song, what's the point of doing Goals? Cred is pointless very quickly, isn't tracked in a leaderboard like RB3 Fans, and can't go down. Goals help with maintaining Coins.
    This is why I think the best compromise is to make high scores at least coin-neutral (i.e. gold starring [or even 5* if they're being generous] any song nets you 750 coins). So if you're good enough and going for a high score, you don't have to worry about it. And the goals from coins could/would then be primarily for the people who aren't good enough to consistently do that well, which would probably be most people that play the game.

  6. #26
    99% Washed Up
    Join Date
    Aug 2008
    Posts
    30,290
    Quote Originally Posted by hodayathink View Post
    This is why I think the best compromise is to make high scores at least coin-neutral (i.e. gold starring [or even 5* if they're being generous] any song nets you 750 coins). So if you're good enough and going for a high score, you don't have to worry about it. And the goals from coins could/would then be primarily for the people who aren't good enough to consistently do that well, which would probably be most people that play the game.
    So what you're saying is the reward for Gold Starring Stronger, The Wicker Man, and Cult of Personality should be Coins, even though going for those means you're good AND grinding?

    That doesn't make sense. With your 'compromise', every CHALLENGING Goal is worthless to everyone, and every Goal is worthless to those who are the hardcore enough to do most of the Goals with their gametime.
    Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."

  7. #27
    I already have a game to compare it to without a coin system - RB3. RB3 has no money system, and instead everything is unlocked completely through specific goals, and it sucks. I'd rather have coins in RB3.
    RB3 library: 1057 tracks (RB1, 2, 3, Lego, Green Day, 697 DLC, 54 RBN)
    GamerTag: MofoMan2000

    372 vocals GoldStars

  8. #28
    I think it would be cool if the coins could be used to purchase something other than powerups, using the coins as more of a fun extra thing rather than for buying powers. But of course, that would require adding something to the game...

  9. #29
    FaIling Star
    Join Date
    May 2010
    Posts
    4,966
    Quote Originally Posted by GNFfhqwhgads View Post
    isn't tracked in a leaderboard like RB3 Fans
    Not true, RB World has one such leaderboard.
    www.thegamingvault.com
    Currently shooting for the top 10 total Pro Keys ranks on 360.

  10. #30
    StackOverflowError
    Join Date
    Dec 2007
    Posts
    12,952
    Quote Originally Posted by Lowlander2 View Post
    Not true, RB World has one such leaderboard.
    Thats only for friends isnt it? also you cant scroll on the leaderboard
    Witt Witt Witt
    Read Dead is a bad video game


 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts