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  1. #211
    Quote Originally Posted by Epsilon82 View Post
    Could you imagine, to choose a popular example, if people were required to earn tokens to compete in Call of Duty online multiplayer matches by, say, playing the single player campaign over and over again? As ridiculous as that sounds, it's really not a whole lot different than the kind of grinding or hoop jumping that people are expected to do here, all for the privilege of (again) doing exactly what the game compels you to do, which is to compete to get the highest scores possible.
    And implementations like these directly deteriorate the spirit of a highly competitive video game

  2. #212
    No one else had anything to say about my idea? geez lol

  3. #213
    Quote Originally Posted by Jarr3tt88 View Post
    No one else had anything to say about my idea? geez lol
    I have no objection to your suggestions either

  4. #214
    The vast majority of people are literally drowning in coins. Literally. More people are complaining that they have too many coins, and increasing payouts would only make this perceived problem even worse. The only way to give people infinite restarts is to make all the items free, thus making coins completely useless.

  5. #215
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    Quote Originally Posted by SirDavidTLynch View Post
    The vast majority of people are literally drowning in coins. Literally. More people are complaining that they have too many coins, and increasing payouts would only make this perceived problem even worse. The only way to give people infinite restarts is to make all the items free, thus making coins completely useless.
    Coins ARE completely useless as it is for the vast majority of players who never uses restarts.But for those of us who like to get 1st place on every song we can, I'd like to restart instead of playing the whole entire song again. Sorry but I am not playing So Far Away for the full length if my score is crap early on on that song, or Death on Two Legs if I miss a note in the intro keys solo. I often have to play every song for the full length because I am constantly low on coin.

    If you and all these players who never use restarts are complaining about too much coins or are drowning with coins, then why do you care if we propose to tweak restarts? It's not affecting you at all, so go back and enjoy playing blitz and doing goals, while I go continue improving my scores and chasing the leaderboards since that's what I bought the game for.

    Either you are drowning with coins and coins are completely useless or you are bankrupt and coins are constantly being a hurdle when you are trying to improve your scores just shows how bad the coin design system is. It shouldn't even be in Rock Band Blitz in the 1st place. Call of Duty doesn't have a coin system "except Black Ops", but in that game you only pay for your perk/weapons/etc ONCE. You should not have to constantly pay coin to play with mandatory gameplay mechanics.

    Sorry but I would rather restart a song then consciously waste my time finishing it in order to finance my coin to be able to play the game. This is not an RPG game. It's a high score rhythm game where a coin system like this has no place.

    And if we were able to restart for free, maybe we would have more competition and we will be competing against more perfect runs.
    PSN: ZAGESAW

  6. #216
    Quote Originally Posted by SirDavidTLynch View Post
    The vast majority of people are literally drowning in coins. Literally. More people are complaining that they have too many coins, and increasing payouts would only make this perceived problem even worse. The only way to give people infinite restarts is to make all the items free, thus making coins completely useless.
    By your own logic, the coins are already completely useless. So why not just ditch them entirely? What is the upside at this point of even having them? If the vast majority are literally drowning in coins, and a small minority are having their experience virtually ruined by them, who exactly benefits from the coin system? At this point, it seems that the only purpose for the coin system is to put an arbitrary barrier in the way of people who don't have boatloads of DLC to farm sightreads on. If the only purpose for the coins at this point is to make playing the game a pain for people who can't afford to spend hundreds or thousands of dollars on DLC, that's a pretty anti-consumer mechanic. I personally don't believe that Harmonix would intentionally do something like that, but at this point I'm failing to hear a single valid purpose for the coin system outside of compelling people to buy more songs.

  7. #217
    Tiny Hulk Smash!
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    Quote Originally Posted by SirDavidTLynch View Post
    The vast majority of people are literally drowning in coins.
    Literally?
    Quote Originally Posted by SirDavidTLynch View Post
    Literally.
    Better get rid of the coins because people are dying.
    "You are cool, bigmf." - TheStuddz

  8. #218
    This is turning into a pointless thread..... Everyone here has expressed there feelings on the matter and it's just a waste of time to continue arguing back and forth...
    SirDavid will never agree with the rest of us as we will not agree with him.

    What we need is someone from HMX to respond to this thread.....

    Just FYI though....

    I did NOT have a issue with not having coins to play... But I honestly JUST SR the songs since I had over 1500 songs.
    I for the past week have only played 1 new song, other than that I have went back and Gold Starred the songs I did not on my SR. Some of the songs I may of Gold Starred but it was not a perfect run.... So I have played it again, BUT if I messed up on my replay I have started restarting the song... I do not have time to waste on playing the song all the way through when I know I'm gonna be replaying it anyways.
    Before I started doing this I had over 821,000 coins, now since I have restarted songs and not gotten a double coin bonus I'm sitting at 800,000 coins now.... Of course this is no concern for me, I still have plenty coins to play with. But you have to be able to think outside yourself... Just because you have 1000+, 2000+, or 3000+ songs does NOT mean this won't affect you ONE DAY.... You will finally reach a point where you have played ALL your DLC and if you chose to continue and play Blitz you will have no chose to replay songs...
    There goes your double coins bonus for starters..... Some of you will get better at Blitz while there are some that might not... For those of you who do, will find yourself restarting songs trust me.... So there goes coins....
    There is another thread in this forums where people are arguing about if the game will be able to be played 5 / 10 years from now.. Well if the coin system is not fixed and you don't buy anymore songs or a very small amount of songs then the game will become unplayable way before then....
    PSN:VampInc
    1457 songs on Rock Band
    4th on PSN Leader Board
    915 GS
    821,803 Coins

  9. #219
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    to be honest i have to say that it is annoying hearing people complain that they have to many coins, i have no problems i have over 1,750 songs so sightreading them all will get me a ton more than i need.

    i do know that when i finish sight reading all of my songs and go back to start GSing my entire collection i will start to lose coins a lot.

    i have 2 suggestions for this problem

    1. the obvious. get rid of the coin system.

    2. which i think would be awesome is.

    as you get double coins for playing a song you have not played before, you should also get double coins for beating your previouse score on a song. this being unlimited as long as you always beat your highest score.

    this i would love to see cos then it would make everyone with way too many coins have no effect with them but for the people who love to gain ranks and get as high a score as possible on so many songs they can do so.

    as they get better at a song they get more coins to play with and there would be no need to whore charlene or they're red hot for the coins.

    i agree that people should not be forced to play score wars (maybe they dont want to add hundreds of people on facebook)

    they should also not be forced to complete goals as buying DLC's to complete them is a stupid idea for most people. i do it but that is cos eventually i am wanting every song that has been released eventually.

    but then again i have too much time on my hands and enough money to be stupid enough to spend on a crazy amount of DLC's

    to be honest what would be another solution is adding a coin transfer system, i already said to zage that if they ever did thati would send him 500k coins for him to crush the leaderboard seeing as that is what he loves doing and he does not have enough songs to just sight read everything to get a few hundred K coins to do so.
    EXPERT ALL INSTRUMENTS
    1,750+ tracks
    PSN: Zegsigma

  10. #220
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    Quote Originally Posted by fcmlefty View Post
    Take one evening and knock out a ton of Rock Band World Goals playing Rock Band 3 instead of Blitz. You'll have more coins than you know what to do with. If you are as serious as you claim to be about chasing the leader boards on Blitz, it seems like a very small sacrifice to have to play Rock band 3 for a night to set yourself up for future Blitz endeavors.
    the reason zage is not doing goals is not cos he does not want to spend coins on doing songs in blitz or playing songs that he does not like, it is because he does not have the DLC's to complete them. also not having the money to burn on DLC's you will more than likely only play once and for the fact that many of the goals will involve songs that people don't like.

    why buy songs for a goal that you dislike and will only play once and the goals only give u about 3k coins which is only 5 restarts.

    the amount of money you would have to spend is insane to get enough coins to play how they want for getting 'impossible' GS or ranking 1st on a bunch of songs.
    EXPERT ALL INSTRUMENTS
    1,750+ tracks
    PSN: Zegsigma


 

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