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  1. #21
    Road Warrior
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    I think the idea of Blitz...which is a downloadable/cheap game that doesn't require an instrument peripheral, yet utilizes the existing instrument tracks and social media...is pretty great.

    Having played the game for a few hours...after three or four runs, it all seems the same. Just repetitive button mashing (which actually hurts my surgically repaired thumb) after a few minutes.

    I don't think the game is bad. It just became quickly apparent that the gameplay is totally not for me. I got into Rock Band because I liked the visceral sensation of pretending to "play" music through the game and the co-op gameplay/party aspects, and that's why I'll continue to play RB3 going forward.
    "Rock Band is literally a house full of cheese burgers" - Aaron Trites, 2nd Earl of Community

  2. #22
    Road Warrior
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    Quote Originally Posted by jibjqrkl View Post
    it seriously blows my mind how many people thought this game was gonna be the same as RB main titles >_>
    HMX was pretty upfront about the "what's coming is a deviation from performance simulation" aspect, so no fault there.
    "Rock Band is literally a house full of cheese burgers" - Aaron Trites, 2nd Earl of Community

  3. #23
    Road Warrior
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    *That* said, I do expect Rock Band to return to performance simulation at some point, but the whole peripheral/hardware thing is a very sticky point that is not easily (or cheaply) solved.

    They already tried the "let a partner distribute the hardware" deal with MadCatz; and it would seem that MadCatz was not terribly impressed by the return on that investment when RB3 came out. So finding another partner to handle peripherals might be very, very hard.

    And they can't release another title and expect gamers to scour the interwebs for second hand controllers.
    "Rock Band is literally a house full of cheese burgers" - Aaron Trites, 2nd Earl of Community

  4. #24
    Quote Originally Posted by samjjones View Post
    I think the idea of Blitz...which is a downloadable/cheap game that doesn't require an instrument peripheral, yet utilizes the existing instrument tracks and social media...is pretty great.

    Having played the game for a few hours...after three or four runs, it all seems the same. Just repetitive button mashing (which actually hurts my surgically repaired thumb) after a few minutes.

    I don't think the game is bad. It just became quickly apparent that the gameplay is totally not for me. I got into Rock Band because I liked the visceral sensation of pretending to "play" music through the game and the co-op gameplay/party aspects, and that's why I'll continue to play RB3 going forward.
    This.

  5. #25
    Road Warrior
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    Jun 2010
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    Quote Originally Posted by Rainierman View Post
    I don't have FB. The fact that lacking an account somewhere handicaps the gameplay to these extremes is something that's... just wrong. And put on top of that a not so good connection that disconnects frequently. How am I supposed to have fun this way Harmonix? :/ I can't earn coins. At least with RB3 it didn't force me to get the Account Linking goal.
    You can earn coins just fine without Facebook, especially after the recent econ tweaks. Once you're minimally competent you can get 4 stars with no powerups... that's 400 coins, or 800 the first time you play a song.

    800 coins per new-song play even if you're minimally competent. Then you start playing with powerups, and your coins only deplete by 50 per song, typically (550 coins for a powerup, powerup gets you into 5-star range, 5-star a nonvirgin song = 500 coin payout).


    Quote Originally Posted by samjjones View Post
    Just repetitive button mashing (which actually hurts my surgically repaired thumb) after a few minutes.
    Don't use the default control set, man! It's the only one that's thumb-based. "Freakish", "Shoulders", and "Typewriter" are all designed to put the note-hitting action on your fingers, not your thumbs.
    Last edited by thatmarkguy; 09-11-2012 at 04:20 PM.

  6. #26
    Stormtrooper
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    Quote Originally Posted by samjjones View Post
    Having played the game for a few hours...after three or four runs, it all seems the same. Just repetitive button mashing (which actually hurts my surgically repaired thumb) after a few minutes..
    Have you checked out the other control options in the settings? There are a few that put more stress on the shoulder buttons that would be a lot easier on your thumbs

    edit: ninja'd. Gotta remember, always refresh thread before replying

  7. #27
    Road Warrior
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    Quote Originally Posted by jibjqrkl View Post
    it seriously blows my mind how many people thought this game was gonna be the same as RB main titles >_>
    It seems a lot of the criticism towards the game is because people are comparing it to other Rock Band games when in reality it's meant to be a lot different. It's an arcade game people.
    http://dlcquickplay.com/user/m_robbins5

  8. #28
    Washed Up
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    Quote Originally Posted by ThatAuthoringGroup View Post
    I think the same thing is happening here. Those people that played Freq, Amp, or to a lesser extent the RB mobile or unplugged games are liking Blitz as they knew what to expect, and those people that started with Guitar Hero 1, or Rock Band (and essentially never played the above games), are hating on it and can't get used to it for whatever reason.

    Just my two cents.
    Well consider me an exception then, 'cause I dig Blitz and my first rhythm game (of any kind) was RB2.

  9. #29
    Quote Originally Posted by samjjones View Post
    I don't think the game is bad. It just became quickly apparent that the gameplay is totally not for me. I got into Rock Band because I liked the visceral sensation of pretending to "play" music through the game and the co-op gameplay/party aspects, and that's why I'll continue to play RB3 going forward.
    It's funny, because I was kind of the opposite. As someone who has literally played thousands of hours of fake instruments without getting tired of it, I fully expected myself to see Blitz the way you did, but somehow I have been nothing but impressed with how well the obviously highly distilled gameplay still strikes that pleasure center in my brain that makes me feel like I'm somehow creating the sound.

    Blitz FAR surpassed my expectations in that regard, and combined with my general affinity for action/puzzle games, the combination has been completely irresistible to me. I'm completely shocked by how much I'm enjoying and have become hopelessly addicted to Blitz to the point that I don't think I'll be playing much RB3 again until I've at least finished all of my currently owned songs in Blitz, and that will surely take a good long while.

  10. #30
    Hillbilly Deluxe
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    This is going to be soooo TLDR.

    My review: I like it.

    Winner of the "Dumbest post ever...of all time" Medal, 21 Feb 11.

    Yay me.
    http://www.rockband.com/forums/showthread.php?t=214627&page=6


 

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