Can anybody give me a hint on the "Bandmate on the Run" Goal? I normally don't use the Bandmate powerup, so I am not familiar with the strategy. I've tried the song at least a dozen times and I only achieved 71.000 points with the bandmate powerup.
It seems long notes don't get much points, e.g. when I have the powerup active on the last long note, the score does not increase. Is that correct?
So I have used Super Guitar and activated the powerup always on the Guitar lane. Anything else I should look out for (besides playing all the white notes I can and maybe activate it before white notes appear on the Guitar lane).