<Insert request for more Boston here>
PSN: Bront20
DLC: lots+RB1+LRB+RB2+ACDC+GDRB (+ RB3)
the old xbl original xbox servers were taken down in 2010 i believe?
my love is like a candle, if you forget me, i will burn your damn house down.
So yeah, approximately 5 years after the next gen came out. Who know, maybe it'll be longer this time 'round, but it still won't be forever. I don't consider this Chicken Littlery; I consider it pragmatism. I'm gonna enjoy the hell out of Blitz for as long as I can, but it just makes me a bit sad than when I'm 50 the full single-player experience of Blitz will be unattainable (unless, as I said, they patch it, but that seems quite unlikely). And you better believe I'll still be playing games when I'm 50
There are probably other games that will be affected similarly, but I can't think of any.
I can't believe that people are worried about if they can play said game 5+ years from now... What is to say you even have your system then? What is to say that your disk based games will even work anymore?
You can not know what will happen tomorrow let alone years from now. When I was younger I admit I do thought like this.... Things happen out of your control, you take a different path than you were on.
Enjoy the game now and until it stops working whenever that day may be. But lets just say the life of Blitz is 5 years at 19.99 you ended up spending $4.00 a year for hours upon hours of enjoyment. How many other games can you say that with? How many games have you spent 50+ on and either lost them, they got stolen, scratched, or you just got bored of them because they lacked replay value?
Bottom line is for the money you can't beat the deal HMX has given us.
Thanks HMX
PSN:VampInc
1457 songs on Rock Band
4th on PSN Leader Board
915 GS
821,803 Coins
Blitz isn't $19.99.
That's about all I choose to focus on.
Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."
my love is like a candle, if you forget me, i will burn your damn house down.
I've gotta say that I'm in the "Chicken Little" camp on this one. The game will someday be virtually unplayable as it stands right now. I mean, technically, when that day comes, we can still play the game itself, but with no coins, power ups, or save data, it's kind of pointless. What will the time-frame on that be? Who knows.
If you think this sort of thing doesn't matter or shouldn't matter to folks, you're dead wrong. I'm a 30 year old gamer and game collector. I still, to this day, play plenty of games from my childhood. Lately, I've been playing older titles almost exclusively. My battery still works in my Super Mario World cart, and it's still fun to play through and get that *96 in front of your save file, and that game is more than 20 years old now. I still enjoy saving the world with the Warriors of Light on my NES Final Fantasy cart. I still like a good Tecmo Super Bowl season. Those games all still save my data, as do hundreds, if not thousands of my other games. I'm fairly certain that I'll still be playing and enjoying RB3 for the next 20 years. When the servers are done and over with, there's still an amazing, full-featured game there for me to enjoy, and in this day and age, there's plenty of ways for me to back up my saves.
The same really can't be said for Blitz. I've never gotten into MMO's for this exact reason. I can never fully enjoy playing a game, where all my save data, no matter what I do, will eventually not exist, particularly in a game that's all about getting and bettering your own scores. I'm not one to "rent" games, even if I get to enjoy them for another 5 to 10 years...
Don't get me wrong, I'm an all DLC guy, and Blitz was a great deal for me as far as that goes. I was more than excited for the release of the game. The game itself though, I'm not very interested. I've played it a bit here and there, but quite frankly, I may never touch it again. I don't mean to insult Aaron, or the rest of the team that worked very hard on this project, but it's just not for me.
Yeah. What that guy said![]()
I'm pretty much exactly on the same page as this, with only the notable exception that despite the unease I have with the server-side implementation, I am hopelessly addicted to Blitz and will play it regularly until...well, until I can't anymore. That's kind of the whole problem; it may seem obscure and theoretical (or Chicken Little or whatever you want to call it) at this juncture, but I take great comfort in knowing that pretty much all of my favorite games will be available for me to play again whenever in the future I might want to. And like grimripper82, I regularly do so. Some of my favorites are more recent (like last-gen GTA games as one example), and some of them are over 20 years old now (like the NES Ninja Gaiden games), but if I really love a game, it's pretty much timeless to me.
I think vampinc has it quite the opposite of my perspective; in actuality I feel that the older you are, the more likely you are to feel invested in games that may have long since passed their "high-traffic" years. I like knowing that I can go back and slash through Ninja Gaiden or the original Legend of Zelda whenever the mood strikes me, and so I can easily envision myself doing the same 20 years from now with Blitz. Unlike those games, though, at this point I have no expectation of being able to do that.
I'm sure we all fervently hope that Harmonix sticks around forever, continuing to innovate and provide us with incredible music gaming experiences and content, but for every one of us for whom Rock Band has become an integral part of our lifestyle, there are dozens more who sadly view this genre as a mere fad that's past its time. I hope against hope that Harmonix will never have to close its doors, but nothing is guaranteed, especially in this era when amoral bankers can nearly destroy the economy with massive-scale securities fraud and get rewarded rather than punished for it, and I would just hope that they would want to ensure that Blitz (a piece of ingenious game design) would be around in some form in perpetuity, long after they may be forced to shut down their servers.