Yeah, this has to do with the way the game enforces the strike line; apparently it does not uniquely enforce notes on the lane you're currently in; instead it seems to treat every note in every track as hittable and then just ignores the notes from all the lanes you're not currently in. It's subtle, but the consequence is that if you move into a track on which the back end of the timing window of a note that is now past the strike line hasn't expired, you'll be punished with a miss. This is especially jarring when you're in Blitz mode, because the track is zoomed in so far that the "visual space" of the timing window is a lot greater than it is otherwise. At first I thought this was just a bit of sloppy coding or an oversight, but now that I understand better how Synchrony works, I think it was intentional (albeit still a questionable design decision IMO.)
Basically, you have to learn to get in the habit of switching and hitting a note in the adjacent lane at virtually the same time. When you're wanting to switch, look over at the adjacent track and "target" a note that you want to switch on, then wait until the note is pretty much right on the strike line, and then switch over AND hit that note at the same time (even if you can't see it at the time you switch.) It takes a little getting used to, and in frantic situations like chasing Flame notes or particularly fast parts I still find myself getting bit by this problem, but eventually you get used to the technique and it becomes second nature. But it's critical to learn if you want to have any hope of getting high on leaderboards, because the best powerup combo in the game depends highly on being able to keep a streak while switching lanes.


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