I don't think any RBN song will be in a tourney
I don't think any RBN song will be in a tourney
<Insert request for more Boston here>
PSN: Bront20
DLC: lots+RB1+LRB+RB2+ACDC+GDRB (+ RB3)
It's ridiculously easy to gold star most songs with pretty much any combo, which is why I don't understand Harmonix's fear of "de-valuing" Gold Stars by buffing other powerups.
And if anything devalued Gold Stars, it was the Synchrony buff. Use Road Rage/Blast Notes/Synchrony on any average song, and even if you pretty much just focus exclusively on hitting Sync measures, you'll get Gold Stars incredibly easy. It's absolutely incredible how sloppy you can play with that combo and still get major scores (although usually not as much as Pinball or good Jack/Flame.) The fact that it's even close to Jack/Flame when you can play so poorly is a pretty massive imbalance in and of itself.
As my operating system once said, "Yes to all."
Freen... in... GREEN!
RBN Author/Playtester, Freen in Green Freelance
http://www.rockband.com/forums/showthread.php?t=233017
Xbox Live: AshaiTides
So. What.
So rhythm isn't important in a rhythm game?
I suppose they might as well patch RB3 and make the hit windows 2 seconds in order to make it more accessible to more people.
There's no penalty to anyone by raising the bar for everyone.
That is what absolutely fries me. How could they create a game where they brag that they can make so many different, dynamic changes remotely through this ****ty cloud system and then drop the ball on being able to tweak the mechanics of the game?as well as requires a patch.
I've been waiting, in halfhearted sleep,
For a promise I half meant to keep.
Just for hoping that hope still flies.
Per HMX, average player gets 4 stars (up from 3 earlier in the release cycle). Making it harder on them isn't going to win them new players or get these players to buy DLC.
Depends on what they wanted to do and what they made adjustable online. Looks like only power-ups are adjustable, and even then only adjustable in point values. Making anything else adjustable online means you'd have to be online to play it at all (even without powerups).
meanwhile, adjusting things like "the timing window in the track next to you after you hit a note in your current track", which could fix the issue, would likely require a patch regardless.
Like it or not, a game has to be accessable on some level to everyone without being too easy. Sure, it's too easy for us hardcore players to GS songs (though I can't GS a few in my library still), but we're not the only audience.
<Insert request for more Boston here>
PSN: Bront20
DLC: lots+RB1+LRB+RB2+ACDC+GDRB (+ RB3)
Rhythm is important, but fun is still important in a game. If they thought that switching tracks and chasing powerups with a more strict timing window was more fun, they would have released the game like that in the first place.