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  1. #11
    <P>Freq vs Amp?</P>
    <P>&nbsp;One word: Tubes.</P>
    <P>w0rd.</P>

  2. #12
    Kaboobi
    Guest
    <p>My list?</p><p>Amplitude <br></p><p>Guitar Hero 2&nbsp; <br></p><p>Frequency</p>

    <p>Guitar Hero</p>
    <p>Karaoke Revolution Party<br></p>
    <p>Karaoke Revolution Volume 3</p>

    <p>Karaoke Revolution Volume 2 </p>
    <p>Karaoke Revolution</p>
    <p>EyeToy: AntiGrav</p><p><br>They're all great games, but I prefer the mechanics of Amp and GH2 way more than their prequels.&nbsp; KR used to be the party game of choice along with Taiko Drum Master before GH came out.&nbsp; And AntiGrav was a fun game, but finicky and at points you just want to jump up and down and scream at it because of the controls.&nbsp; Well, I have jumped around and screamed at it, but it didn't help me much.<img src="http://www.rockbandgame.com/file/smile/sad.gif"></p><p>&nbsp;</p><p>And remember, this is opinion, there's really no right or wrong here.&nbsp;</p><p>&nbsp;</p>

  3. #13
    Harmonix Developer
    Join Date
    Mar 2007
    Location
    Cambridge
    Posts
    11
    <p>
    Quote Originally Posted by the_spike
    Yeah I did the same thing, the R2 and L2 buttons suck for Freq and Amp. <br>
    </p><p>I
    wonder if this is due to the drivers that Sony supplies for the PS3
    controllers. For Frequency we had to get Sony Japan to re-write the
    drivers for the PS2 controllers for us to cut down on lag time between
    button press and the game getting the signal that the button had been
    pressed.&nbsp;</p>

  4. #14
    Banned
    Join Date
    Apr 2007
    Posts
    108
    <P>Well when Fr3quency comes out on Playstation Network, it'll be fixed right!?</P>
    <P>&nbsp;</P>
    <P>&nbsp;</P>
    <P>Right?</P>
    <P>&nbsp;</P>
    <P>&nbsp;</P>
    <P>Anyone? </P>
    <P>&nbsp;</P>
    <P>&nbsp;</P>
    <P><STRONG>BERIEVE!</STRONG></P>


 

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